A Return to Valheim

Since it came out in early access, Valheim has become comfort-food gaming for me. I’m not usually into these types of survival/crafting/building games, but Valheim does things just right for me (and it started with a healthy amount of content and was remarkably stable for early access). I was getting burned out recently and neededContinue reading “A Return to Valheim”

Valheim: Hearth & Home Update

I’m not usually into the early-access survival games (or early-access in general), but Valheim ticks my boxes. I previously wrote some articles on my experiences and impressions based on the launch: Part 1 • Part 2 • Part 3 The Update The new update is focused on building and things at home (hence the name).Continue reading “Valheim: Hearth & Home Update”

Valheim Part 3

Part 1Part 2 The Plains I really enjoyed the new enemy types and how differently they all felt, even the types of fulings. It kept the combat and exploration feeling varied. I especially liked the challenge of approaching fuling villages. Again, the atmosphere of the biome and the renewed use for old materials were bothContinue reading “Valheim Part 3”

Valheim Part 2

Part 1 I’ve now finished the swamps and (after many journeys) finished the mountains. After that, I did some much-needed renovating of my base. The Swamps I love the swamps. It’s moody, dark, full of nasty monsters, and poison is not to be underestimated. And I like the little touches the biome has from theContinue reading “Valheim Part 2”

First Impressions: Valheim

When I started my website, I intended to do more articles on video games, but rarely am I able to play anything new. However, a friend gifted me a copy of Valheim, and I’ve been diving in quite a lot. Valheim is an open-world survival/crafting game with a Viking-inspired setting. Like most games in theContinue reading “First Impressions: Valheim”

Gamebook vs solo RPG

I’ve been working on a gamebook for over a year (almost 2?), and I recently participated in the 24-hour RPG design contest on RPGGeek, my entry being a solo RPG called Premonitions. The contest is almost over, but I’ve been thinking about the system I created and how it might be applied to other themes.Continue reading “Gamebook vs solo RPG”

24-Hour RPG Design Contest Entry: Premonitions

As previously mentioned in an update, I submitted an entry into RPGGeek’s 24-hour Design Contest. My entry, Premonitions, is a sci-fi, investigative solo RPG. Contest ThreadPremonitions (download is in the “Files” section) It’s free to download of course, you just need an RPGGeek account. An account is also all you need to vote in theContinue reading “24-Hour RPG Design Contest Entry: Premonitions”

Update: Upcoming Reviews, Writing, RPG Contest

Just a quick update on some things coming up for October. Movie Reviews I used to write movie reviews several years ago on an MMO website used by my friends and me, usually just short rants/thoughts on horror movies. Now that I have my own website and have been filling it with other reviews, IContinue reading “Update: Upcoming Reviews, Writing, RPG Contest”

Role-playing: Warhammer Fantasy RPG 2nd Edition

It’s been a busy week, so I don’t have a proper review of anything at the moment. Instead, I figured I’d take a moment to highlight an RPG I enjoy that I’ve been running for almost 2 years. Warhammer Fantasy Warhammer Fantasy started as a tabletop wargame pitching fantasy races against one another. If you’veContinue reading “Role-playing: Warhammer Fantasy RPG 2nd Edition”

Book/RPG Review: Fabled Lands

7/10 Enjoyable and unique but not without drawbacks. I’ve played bits of book 1-4 in the Java version and books 1-2 in print. Fabled Lands is a series of gamebooks that continue the tradition set by the Fighting Fantasy books of the 80s. For anyone unfamiliar with the term “gamebook” it’s like a choose-your-own-adventure andContinue reading “Book/RPG Review: Fabled Lands”