The Unseen World: Designer Diary

From this… to this. A Distant Starting Point Years ago, I started getting into gamebooks like Fabled Lands and solo RPGs like Ironsworn. I really wanted to make one of my own but wasn’t sure where to start or how it’s done. When I learned of Draw.io (the tool I still use), it was exactlyContinue reading “The Unseen World: Designer Diary”

Catching up on Games

Here’s a rundown of recently played tabletop games. Terraforming Mars We’ve played this several times, and we’ve found our preferred mix of expansions (Prelude and Colonies, not Turmoil). We tried out Elysium this time. My friend’s copy also has a large mix of upgraded components (he’s spent a LOT of money on TM in total).Continue reading “Catching up on Games”

The Unseen World Release!

Just in time for Halloween, The Unseen World releases! In The Unseen World, you play a paranormal investigator traveling across Japan, visiting various towns, researching haunted locations, and trying to collect evidence of the supernatural. You’ll have to properly manage your resources and time while also trying not to succumb to fear during your investigations.Continue reading “The Unseen World Release!”

The Unseen World Playtest Report

Here’s a look at The Unseen World, a solitaire gamebook of paranormal investigation and horror set in modern-day Japan. Full system overview here. The gist of it is you travel from town to town, research haunted locations, then investigate those locations, resolving a series of encounters. Almost everything in the game is randomly generated usingContinue reading “The Unseen World Playtest Report”

The Unseen World Preview

Halloween soon approaches, and like last year, I’ve been working on a special holiday project! The Unseen World is a solitaire gamebook of paranormal investigation and horror set in modern-day Japan. You play as a paranormal investigator traveling to many towns across Japan, investigating haunted locations in order to collect evidence. You’ll spend evidence toContinue reading “The Unseen World Preview”

Winds of the North v0.8.3 Release

It took a while to compile the feedback and implement the changes (also interrupted by a much-needed break), but the next update is here. It’s primarily small tweaks and balance changes with a couple of revised systems to help streamline the game. Here’s a look at the bigger and more notable changes/fixes/additions in 0.8.3. LearnContinue reading “Winds of the North v0.8.3 Release”

A Return to Valheim

Since it came out in early access, Valheim has become comfort-food gaming for me. I’m not usually into these types of survival/crafting/building games, but Valheim does things just right for me (and it started with a healthy amount of content and was remarkably stable for early access). I was getting burned out recently and neededContinue reading “A Return to Valheim”

Board Game Session Report: Warhammer Quest The Adventure Card Game (part 1)

I’ve been meaning to get this to the table for a while. Haven’t played in years and never actually finished the campaign. Boy, I forgot how dreadful the rules are. Utterly disorganized, often vague, and sometimes just neglectful. And some rules only appear in the learn-to-play guide, not the reference book! And a typical, poorContinue reading “Board Game Session Report: Warhammer Quest The Adventure Card Game (part 1)”

Recent Solo Board Games

I haven’t really had time to write up a lot of session reports lately, so here’s a quick look at some recent solo plays I’ve had. Vindication I actually played solitaire before playing multiplayer (didn’t have patience to wait!). I stuck to the simpler solo mode, one of two available in the first expansion. IContinue reading “Recent Solo Board Games”