Board Game Review: Knarr

9/10 A spectacular and speedy set-collection game Update: 10/10 In Knarr, you will run a crew of Vikings and explore and settle lands while recruiting new Vikings to your crew. Don’t get too excited, there’s not a lot of theme here. It’s a simple set-collection card game where you can cash in your sets ofContinue reading “Board Game Review: Knarr”

Winds of the North 0.8.4 Release

After taking a hiatus to make The Unseen World, I’ve been back to Winds of the North, playtesting a full campaign and making more adjustments. There aren’t any major mechanical changes, but there are many adjustments, some additions, a variety of fixes, and a few clarifications. The game has been very loose in several areas,Continue reading “Winds of the North 0.8.4 Release”

Winds of the North v0.8.3 Release

It took a while to compile the feedback and implement the changes (also interrupted by a much-needed break), but the next update is here. It’s primarily small tweaks and balance changes with a couple of revised systems to help streamline the game. Here’s a look at the bigger and more notable changes/fixes/additions in 0.8.3. LearnContinue reading “Winds of the North v0.8.3 Release”

A Return to Valheim

Since it came out in early access, Valheim has become comfort-food gaming for me. I’m not usually into these types of survival/crafting/building games, but Valheim does things just right for me (and it started with a healthy amount of content and was remarkably stable for early access). I was getting burned out recently and neededContinue reading “A Return to Valheim”

Winds of the North v0.8.2 Release

After several days of jury duty and other distractions, I’ve been back to Winds of the North to finish the update. Unfortunately, the program I use doesn’t seem to be supported anymore, and there was one bug that was never fixed in the retail version: PDF exports don’t have the text preserved, it gets convertedContinue reading “Winds of the North v0.8.2 Release”

Winds of the North v0.8.2 Development Update

After further playtesting and getting some very valuable feedback, I’ve been back to making changes, applying fixes, and adding things for v0.8.2. The next update will be focused on balance changes and some re-organization. None of the mechanics are getting an overhaul this time. Exploration One of the biggest changes is how Exploration Encounters areContinue reading “Winds of the North v0.8.2 Development Update”

Winds of the North v0.8 Playtest Session p3 (Ragnhild, Late Winter, Year 1)

This session was actually from a while ago but I forgot to post it here! Part 1: LinkPart 2: LinkPreviews: LinkVersion 0.8 info: LinkPlaytest sign up: Link This time, I went through Late Winter, all 3 Months at once. Took maybe an hour and change, though I know the game very closely. Most players wouldContinue reading “Winds of the North v0.8 Playtest Session p3 (Ragnhild, Late Winter, Year 1)”

Winds of the North v0.8 Playtest Session p2 (Ragnhild, Early Winter, Year 1)

I decided to print out the Weekly Log sheet to keep better notes along with more pictures this time around. I think it’ll make for a more interesting session report. Part 1: LinkPreviews: LinkVersion 0.8 info: LinkPlaytest sign up: Link Early Winter (continued) Month 2 Ragnhild was partway through Early Winter. She’s not in aContinue reading “Winds of the North v0.8 Playtest Session p2 (Ragnhild, Early Winter, Year 1)”

Winds of the North v0.8 Playtest Session p1 (Ragnhild, Start-Early Winter, Year 1)

It’s been a while. Winds of the North is still in development, and I recently uploaded the v0.8.1 update. Previews: LinkVersion 0.8 info: LinkPlaytest sign up: Link For v0.8, I made a new character since so much had changed since starting my previous character. I also decided to make some cards for various character typesContinue reading “Winds of the North v0.8 Playtest Session p1 (Ragnhild, Start-Early Winter, Year 1)”