Winds of the North v0.8.3 Release

It took a while to compile the feedback and implement the changes (also interrupted by a much-needed break), but the next update is here. It’s primarily small tweaks and balance changes with a couple of revised systems to help streamline the game. Here’s a look at the bigger and more notable changes/fixes/additions in 0.8.3. LearnContinue reading “Winds of the North v0.8.3 Release”

Winds of the North v0.8.2 Release

After several days of jury duty and other distractions, I’ve been back to Winds of the North to finish the update. Unfortunately, the program I use doesn’t seem to be supported anymore, and there was one bug that was never fixed in the retail version: PDF exports don’t have the text preserved, it gets convertedContinue reading “Winds of the North v0.8.2 Release”

Winds of the North v0.8.2 Development Update

After further playtesting and getting some very valuable feedback, I’ve been back to making changes, applying fixes, and adding things for v0.8.2. The next update will be focused on balance changes and some re-organization. None of the mechanics are getting an overhaul this time. Exploration One of the biggest changes is how Exploration Encounters areContinue reading “Winds of the North v0.8.2 Development Update”

Winds of the North v0.8 Playtest Session p3 (Ragnhild, Late Winter, Year 1)

This session was actually from a while ago but I forgot to post it here! Part 1: LinkPart 2: LinkPreviews: LinkVersion 0.8 info: LinkPlaytest sign up: Link This time, I went through Late Winter, all 3 Months at once. Took maybe an hour and change, though I know the game very closely. Most players wouldContinue reading “Winds of the North v0.8 Playtest Session p3 (Ragnhild, Late Winter, Year 1)”

Winds of the North v0.8 Playtest Session p2 (Ragnhild, Early Winter, Year 1)

I decided to print out the Weekly Log sheet to keep better notes along with more pictures this time around. I think it’ll make for a more interesting session report. Part 1: LinkPreviews: LinkVersion 0.8 info: LinkPlaytest sign up: Link Early Winter (continued) Month 2 Ragnhild was partway through Early Winter. She’s not in aContinue reading “Winds of the North v0.8 Playtest Session p2 (Ragnhild, Early Winter, Year 1)”

Winds of the North v0.8 Playtest Session p1 (Ragnhild, Start-Early Winter, Year 1)

It’s been a while. Winds of the North is still in development, and I recently uploaded the v0.8.1 update. Previews: LinkVersion 0.8 info: LinkPlaytest sign up: Link For v0.8, I made a new character since so much had changed since starting my previous character. I also decided to make some cards for various character typesContinue reading “Winds of the North v0.8 Playtest Session p1 (Ragnhild, Start-Early Winter, Year 1)”

Winds of the North Cover

We like to believe the adage, “Don’t judge a book by its cover,” but we do it all the time. A bad cover hurts sales. A good cover makes sales. In fact, a recent novel, Nothing but Blackened Teeth, sold many copies on its amazing cover, but has gotten a lot of negative reviews forContinue reading “Winds of the North Cover”

Winds of the North v0.8 Release

For those new to WotN, it’s a sandbox RPG/Gamebook set in Viking Age Scandinavia where you’ll make your own character and begin a campaign to become a King or Queen over the course of multiple in-game years. There have been several previews that detail more about the various mechanics and activities there are. Below areContinue reading “Winds of the North v0.8 Release”

Winds of the North v0.8 Preview

At some point, I may have said there were to be no further large changes to Winds of the North. Well, there were still some things bugging me, and I felt the design needed something more than tweaking to deal with the issues. The two big areas where I had problems were Combat and Trade.Continue reading “Winds of the North v0.8 Preview”

Winds of the North Update v0.7

It’s finally here! There’s a lot to unpack in this update, so here’s a rundown of all the changes and additions. Re-balances Rewards for Encounters have been re-balanced. Item costs have been re-balanced. Ships also now require Hide. Rune-stones and the Rune-smith Old crafted rune-stones have been replaced. New Basic Building: Private Temple, it hasContinue reading “Winds of the North Update v0.7”