Winds of the North 1.0 Progress Update

It’s been quite some time since I last posted an update on Winds of the North. Some of you reading this might not even know what it is! What is it? Winds of the North is my upcoming solitaire gamebook set in Viking Age Scandinavia. It’s a huge sandbox game with lots to do likeContinue reading “Winds of the North 1.0 Progress Update”

Catching Up on Games (12/11/24)

We went through a long period of not being able to meet up for games, but toward the end of the year, we have gone crazy, playing as often as we can. As a result, there’s a lot more here than I was expecting! It’s also nearly all replays. But coming up soon will alsoContinue reading “Catching Up on Games (12/11/24)”

Winds of the North Update & Call for Feedback

As expected after re-building the PDF, there were some errors resulting from the rebuild. There are a couple of other things to correct or update. Overall, nothing was a major problem, but I wanted to get an update out and also put out the call for feedback. Updates & Corrections Call for Feedback The newContinue reading “Winds of the North Update & Call for Feedback”

Winds of the North v0.9.1 Playtest

What’s Winds of the North? Winds of the North returns! It’s been quite a while. Why the long hiatus? Simply, I was still hopeful about finding a publisher. There’s still some hope, even if not exactly what I was looking for, but it also took weeks to rebuild the PDF from scratch. It had becomeContinue reading “Winds of the North v0.9.1 Playtest”

Winds of the North 0.8.4 Release

After taking a hiatus to make The Unseen World, I’ve been back to Winds of the North, playtesting a full campaign and making more adjustments. There aren’t any major mechanical changes, but there are many adjustments, some additions, a variety of fixes, and a few clarifications. The game has been very loose in several areas,Continue reading “Winds of the North 0.8.4 Release”

Winds of the North v0.8.3 Release

It took a while to compile the feedback and implement the changes (also interrupted by a much-needed break), but the next update is here. It’s primarily small tweaks and balance changes with a couple of revised systems to help streamline the game. Here’s a look at the bigger and more notable changes/fixes/additions in 0.8.3. LearnContinue reading “Winds of the North v0.8.3 Release”

Winds of the North v0.8.2 Release

After several days of jury duty and other distractions, I’ve been back to Winds of the North to finish the update. Unfortunately, the program I use doesn’t seem to be supported anymore, and there was one bug that was never fixed in the retail version: PDF exports don’t have the text preserved, it gets convertedContinue reading “Winds of the North v0.8.2 Release”

Winds of the North v0.8.2 Development Update

After further playtesting and getting some very valuable feedback, I’ve been back to making changes, applying fixes, and adding things for v0.8.2. The next update will be focused on balance changes and some re-organization. None of the mechanics are getting an overhaul this time. Exploration One of the biggest changes is how Exploration Encounters areContinue reading “Winds of the North v0.8.2 Development Update”